Oberon Longshanks

NG Tengu Cleric of Desna 7


NG Tengu Cleric of Desna 7
XP: 41653/51000
Init +0 Senses Lowlight; Perception + 20

AC 21, touch 11, flat-footed 21 (+ 6 breastplate + 1 magic + 2 shield + 1 deflection + 1 NA)
hp 52/52 (8 L1 + 30 Levels + 7 Con + 7 Toughness)
Fort + 6(5), Ref + 3(2), Will + 9(5)

Speed 40 ft (50’ with Long-strider)
+ 1 katana + 7/1d8 + 3 AND beak + 1/1d4 + 1 (S)
[+ 4 BAB + 2 STR + 1 Magic]
beak + 6/1d4 + 3 (S/B/P)
MW cold iron wakazashi + 7/1d6 + 3 (18-20/x2)
Ranged light crossbow + 4/1d8) (P)

Str 14 Dex 10 Con 12 Int 14 Wis 17 Cha 12
Base Atk + 4; CMB + 6; CMD 16
Feats Scribe Scroll, Toughness, Tengu Wings
Traits Friend of the Family (Perc class skill/+ 1), Wisdom In the Flesh (Stealth)
Skills (5/level) Diplomacy + 7, Heal + 10, Knowledge-Religion + 14, Perception + 20, Craft-Mapmaking + 6, Stealth + 13 (10), Sense Motive + 8, Survival + 13, Flight + 6
Racial Modifier + 2 Stealth, + 2 Perception
Racial Trait Forestborn (+ 4 Survival, + 2 Linguistics)—replaced Gifted Linguist
Yokai Subtype Survival and Stealth=class skills
Languages Common, Tengu, Goblin, Tian
Favored Class Bonus Skills

0 level (4): Read Magic, Create Water, Light, Mending
1st level (5 + 1): Bless x2, Protection from Evilx2, Endure Elements, Longstrider (domain)
2nd level (4 + 1): Bull Strength x2, Spiritual Weapon x2 (+ 5/1d8+ 1), Locate Object (domain)
3rd level (3 + 1): Dispel Magic, Prayer, Summon Monster III, Fly (Domain)
4th level (2 + 1): Blessing of Fervor, Holy Smite, Dimension Door (680’) (Domain)

Scroll: Water Walk (CL 5) bless x5, CLW x6, comprehend languages, magic weapon, remove disease, restoration, lesser restoration, delay poison, remove poison, surmount affliction

Channel: 3d6 4/day (DC 14)

Domain Powers
Travel: Granted Powers: + 10 feet movement
Agile Feet (Su): As a free action, you can gain increased mobility for 1 round. For the next round, you ignore all difficult terrain and do not take any penalties for moving through it. (7/day)

Liberty’s Blessing (Sp): You touch a willing creature as a standard action, granting it a boon. A creature with this boon can, as a swift action, make a saving throw against a single spell or effect it is suffering from that grants a save. The DC of the saving throw is equal to the original DC of the spell or effect. If the saving throw is successful, the effect ends. This boon lasts for 1 minute or until successfully used to remove a spell or effect, whichever duration is shorter. (7/day)

Tengu Bird Form: Once per day, you can take the form of a Large black bird resembling a raven, granting you a fly speed of 60 feet (good maneuverability), a +4 size bonus to your Strength, a –2 penalty to your Dexterity, and a +4 natural armor bonus. This spell-like ability otherwise functions as beast shape II (CL 7).
AC 25 Attack: Beak + 6/1d6 + 6

wand of lesser restoration (50 charges)
headband of Wisdom + 2
holy symbol of Desna (worn around neck)
+ 1 Katana
+ 1 light steel shield w/light fortification
+ 1 ring of protection
+ 1 mithral agile breastplate
Amulet of Natural Armor + 1
Dancing Wasp—kusarigama
phylactery of faithfulness
Eyes of the Eagle
Wand of Cure Light Wounds (50 charges)
wrist sheath (spring loaded)
wand of Cause Moderate Wounds
longsword-hip sheath
*scabbard of vigour
MW cold iron wakazashi-hip sheath—
light crossbow & 20 bolts (ranged)-strapped to back
cloak of resistance + 1-shoulder slot
buckler-shield slot
MW Tool-Stealth (boots)
Gold armring with freshwater pearls (5)
Bandolier: Holy water x3, antitoxin, alchemist fire x2
-ranger’s kit (a bedroll, a belt pouch, a flint and steel, iron pot, mess kit, rope, torches-10, trail rations-5 days, and a waterskin.)
-grappling hook
Whispering Shrike +1 wakazashi, shield other 1/day
-scroll mats
-scroll case x4
-healer’s kit
-silver mace
-MW Tool-Survival (Book)
-MW Tool-KS: Religion (Book)
MW yak saddle

Gold: 477.1
Relationship: Koya (6)—Friendship


Oberon’s parents came to live in Sandpoint when he was an infant. They never spoke of their past, though their son always assumed they fled from something. They eked out a living on a small farm in the hills outside of town. As a young man, and with the help of some locals, Oberon taught himself to hunt and fish, skills which helped his family a great deal.
For as long as he could remember, the Mvashtis had looked after his family. His parents said that Old Niska appeared on their doorstep soon after they settled, and the woman and her daughter helped them through many a hard season. As a child, Oberon sat at Niska’s feet and listened to her tales of the Great Dreamer. She had always claimed that Desna had plans for him. Oberon found himself naturally falling into the worship of the Starsong, initiated by Niska’s daughter, Koya. In Desna’s service, Oberon explored the area around Sandpoint. Though his heart longed to travel further, something kept him close to home, until . . .
One quiet spring night, Oberon heard the call. He felt drawn to the Mvashti home. It was as if the stars themselves were pulling him to Old Niska. When the young tengu arrived, he found the old woman on her deathbed. He was surprised and honored when she asked to speak to him alone. The dying woman told him that soon Koya would go on a great journey across the world, and that he must follow to serve and protect her. Of course the tengu agreed. As he left her, he felt a powerful feeling wash over him. Praise to Desna! He was ready . . .
Oberon was ready to see the world.


Whispering Shrike

Oberon Longshanks

Jade Regent: Eastern Promise doddwaco